In C#, variables are
categorized into the following types:
- Value types - contain data.
- Reference types - contain a reference to the variables.
- Pointer types - store the memory address of another type.Value types –Available value types are: Integral Types, Float point types, Decimal, char, BooleanIntegral Types
Type
|
No of bit
|
Signed
|
Range
|
Default
|
sbyte
|
8
|
yes
|
-128 to 127
|
0
|
byte
|
8
|
no
|
0 to 255
|
0
|
short
|
16
|
yes
|
-32,768 to
32,767
|
0
|
ushort
|
16
|
no
|
0 to
65,535
|
0
|
int
|
32
|
yes
|
-2147483648 to 2147483647
|
0
|
uint
|
32
|
no
|
0 to 4294967295
|
0
|
long
|
64
|
yes
|
-923372036854775808 to 9223372036854775807
|
0L
|
ulong
|
64
|
no
|
0 to
18446744073709551615
|
0
|
Floating-point
and Decimal Types
Type
|
No of bit
|
Range
|
Default
|
float
|
32
|
-3.4 x 1038
to
+ 3.4 x 1038
|
0.0F
|
double
|
64
|
(+/-)5.0 x 10-324
to
(+/-)1.7 x 10308
|
0.0D
|
Decimal (mainly used for bank)
|
128
|
(-7.9 x 1028 to 7.9 x 1028) / 100 to 28
|
0.0M
|
Character
and Boolean types
Type
|
No of bit
|
Range
|
Default
|
char
|
16
|
U +0000 to U +ffff
|
'\0'
|
Bool
|
8
|
True/
false
|
False
|
Note:
- sizeof(type) yield the size of an object
Reference types
– Available
Reference types are object, dynamic and string.
Object Type- Object types can be assigned
values of any other types. However, before assigning values, it needs type
conversion.
Boxing - Value type is converted to
object type
Unboxing - Object type is converted to
a value type
int i =
123; // a value type
object var =
i; // boxing
int j = (int)var; // unboxing
Dynamic Types -Any type of value is stored in
the dynamic data type variable. Only at runtime type checking of theses
variable take place.
Eg dynamic d = 10;
String Type-Any string values can be assigned
to a variable
String str =
"Hello";
Pointer Type -Store
the memory address of another type.
Eg int* var;
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